![]() ![]() Expansionist is marginally useful for early map-selling. Religious is an awesome trait with cheap temples and one-turn anarchy. Iroquois – Mounted Warriors are a dominant ancient age force and fully upgradeable all the way to cavalry (useful through most of the Industrial Age). I’d be interested in hearing others’ views. I’m also assuming a high difficulty level (deity or maybe emperor). The manual claims that diplomacy is easier with culturally linked neighbors, but I’m not sure how large a role, if any, that plays, so I am ignoring it.Īll of the following are based purely on my opinion. What civs are easiest/hardest to play? As far as I can determine, the key factors are civ-specific traits and Unique Units (UU). With the ability to upgrade to UUs and the dice roll for fast unit retreat, it probably needs re-evaluation. Please note: A lot of this discussion, especially the initial list here, were written before the 1.17 patch.
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